A few weeks ago I decided to learn OpenGL. I've wanted to learn it for a long time and I found myself with a few free days over Christmas. Once I got started, I just couldn't stop. It's a very interesting technology and it's not too hard to learn. If you're interested in getting into this, I highly recommend the tutorials from Nehe.
Landscape
This program reads in a Terragen
terrain file, maps a texture onto it, and allows the user to move around
in real time. Download a zip file
with a sample terrain and texture map. Type landscape at a command
prompt for usage information. Page Up/Down moves the view up and
down. Up/Down arrows translate the terrain. Left click and move
the mouse up and down to rotate around the y-axis.
TrianGL
One of the hardest parts about creating nice looking OpenGL graphics
is manually writing out all the triangles to make up a picture. To
save some time, you can use a 3D modeler (like
AC3D) and save the
output as a list of triangles. TrianGL reads in a list of triangles
from AC3D and creates the model in OpenGL.
Download a zip file with the program and a sample
triangle file. Type "triangl tie.tri" at a command prompt to run the
program. You can move the object around by left clicking and
dragging your mouse (or use the arrow keys). Page Up/Down zooms in
and out. Toggle full screen with F1. Reset the view with F2.
Toggle free spin mode with F3.
